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"Dead men tell no tales! So, I'm forced to let ye live."
This article covers content from an electronic game which is part of the Pirates of the Caribbean franchise, and yet may also contain some inconsistencies and contradictions to established canon.
For other uses, see Pirates of the Caribbean: The Curse of the Black Pearl (disambiguation)
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Pirates of the Caribbean: The Curse of the Black Pearl is a 2003 video game published by TDK Mediactive for the Game Boy Advance.

Plot[]

The game's plot takes place before the first film and it follows Jack Sparrow in his adventures immediately after being marooned by Hector Barbossa on Rumrunner's Isle. He collects pieces of Barbossa's chart and pieces of Aztec gold so he can get revenge. While doing that, he searches for buried gold, steals ships, sacks Hispaniola, and does favors for the governor of Port Royal.

Gameplay[]

The Curse of the Black Pearl is an adventure game with an overhead, isometric view. The levels of the game switch between a mode with Jack on foot and a mode with Jack on his ship. While on foot, Jack can use his sword to defeat enemies and can jump over obstacles.

The ship levels let Jack sail around and sink other ships. To fire, he must charge cannons. There's a separate button to charge for each side.

Because this is a prequel, Jack has no long hair, his beard is not braided, and he wears a blue bandanna. In contrast to the film's lore, Jack is marooned with only his sword and finds his gun later. Due to the game being a prequel, Jack hasn't yet met Will, Elizabeth, Gibbs, Marty, Cotton, Pintel, Raggetti, or Governor Swann, and as such they are absent, although there is a governor whose character is important.

Appearances[]

Individuals[]

Locations[]

Ships[]

This article is a stub. You can help us by expanding it.

External links[]

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